NolimitHost
Last updated: September 18, 2026
This guide covers the most common Project Zomboid server problems and how to fix them. Always check the Console page in the NolimitHost Game Panel first - the server prints a clear message for most issues during startup.
| Symptom | Fix |
|---|---|
| Server not in the browser | Set Public=true in servertest.ini, or join by direct connect. See Connect to Your Server. |
| Stuck on the loading screen | Usually the 16262 UDP port is closed, or your client is missing a mod the server uses. |
| Version mismatch | Your game build must match the server. See Change the Server Version. |
| Wrong password or not whitelisted | See Set a Password and Add a Whitelist. |
WorkshopItems (numeric IDs) and Mods (text IDs) are set in servertest.ini, separated by semicolons. See Install Mods.Mods need a leading backslash.MaxPlayers or reduce settings if the server runs out of RAM.servertest.ini can stop the server starting. Restore your last working copy or fix the value highlighted in the console.ResetID value in servertest.ini after regenerating a world, so clients stop using an old cached map.Bans and accounts live in Zomboid/db/<servername>.db. If you deleted that file during a wipe, the ban list was cleared too. Keep the db folder when you only want a new map.
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