17 guides to help you set up, configure, and troubleshoot your Project Zomboid server.
Edit servertest.ini and the SandboxVars files to control gameplay, mods, and server rules.
Set PublicName and Public in servertest.ini so your PZ server lists with the right name.
Add a join password with the Password setting to keep your PZ server private.
Set MaxPlayers in servertest.ini to control how many survivors can join at once.
Customise the join message with ServerWelcomeMessage, colour tags, and line breaks.
Join your PZ server through the in-game browser or with a direct connection using your IP and port.
Set WorkshopItems and Mods in servertest.ini so the server downloads and activates Workshop mods.
Resolve Linux file-name case errors that stop Workshop mods from loading on your PZ server.
Set the admin password and grant staff access with setaccesslevel on your PZ server.
Turn Open off and create whitelist accounts so only approved players can join.
Tune the anti-cheat checks so legitimate play is not punished while cheating is caught.
Wipe the map for a fresh apocalypse while keeping your settings, mods, and accounts.
Wipe and reinstall your PZ server for a clean start while keeping a backup of your config and saves.
Update the PZ dedicated server build without losing your config, mods, or saves.
Switch between Build 41 and Build 42 branches so your server matches your players.
Set the server language with options.ini and the ProjectZomboid64.json JVM argument.
Fix common PZ problems including connection failures, mod errors, and performance issues.