NolimitHost
Last updated: September 18, 2026
The MaxPlayers value sets how many players can be connected to your BeamMP server at the same time. You can change it in the game panel or directly in the server configuration file.
Stop your server from the Console page. BeamMP only reads its settings on startup, so the new limit applies after the next restart.
ServerConfig.toml.MaxPlayers line and set the number of players you want to allow:
[General]
MaxPlayers = 2010, and the value must be a whole number of 1 or higher. Setting it to 1 turns the server into a personal single-slot session.
BeamMP simulates every player's vehicles on every connected client, so physics load grows quickly as players join. Use these as a starting point and raise the limit only if your server stays smooth.
| Server size | Suggested MaxPlayers |
|---|---|
| Friends only | 2 - 8 |
| Small community | 10 - 15 |
| Medium public | 15 - 25 |
| Large public | 25 - 50 |
MaxPlayers does not affect the number of vehicles a player can spawn. To control that, change MaxCars instead.
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