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NolimitHost

How to Change Max Cars Per Player on Your BeamMP Server

Last updated: September 18, 2026

The MaxCars value sets how many vehicles each player can spawn on your BeamMP server. Vehicles above the limit are removed as soon as they appear.

Before You Start

Stop your server from the Console page. BeamMP loads its settings on startup, so the new limit applies after a restart.

Option A: Change Max Cars in the Game Panel

  1. Log in to the NolimitHost Game Panel and select your BeamMP server.
  2. Open the Startup tab and edit the Max Cars field.
  3. Click Save, then start the server from the Console page.

Option B: Edit ServerConfig.toml

  1. In the left sidebar, click Files and open ServerConfig.toml.
  2. Find the MaxCars line and set the number you want:
    [General]
    MaxCars = 3
  3. Save the file and start the server again.
Note: The default is a low value (usually 1 or 2), and the value must be a whole number of 1 or higher. Any spare vehicles a player spawns beyond the limit are deleted instantly.

Choosing a Limit

Every player's vehicles are simulated on every connected client, so a high per-player limit multiplies the physics load for everyone. Ten players at MaxCars = 3 can mean up to 30 vehicles being simulated on each PC.

Players online Suggested MaxCars
1 - 53 - 5
5 - 102 - 3
10 - 201 - 2
20+1
Tip: If you want players to use AI traffic, raise MaxCars to leave room for the traffic vehicles. See Add AI Traffic.
Important: MaxCars is per player and is separate from MaxPlayers. Lowering it is the quickest way to reduce lag on a busy server. See Change Max Players.