NolimitHost
Last updated: September 18, 2026
You can change the map on a Team Fortress 2 server in two ways: force a change right now from the console, or set up a rotation so the server cycles maps automatically.
Run these commands in the Console page of the NolimitHost Game Panel.
| Command | What it does |
|---|---|
changelevel <map> | Switches the map and keeps players connected. This is the usual choice. |
map <map> | Loads the map as a fresh server start and disconnects everyone. |
nextlevel <map> | Sets the map that loads when the current one ends. |
maps * | Lists all maps available on the server. |
For example, changelevel ctf_2fort or maps * to see what is installed.
tv_delaymapchange_protect 0 and try again.
The rotation lives in tf/cfg/mapcycle.txt. List one map per line, without the .bsp extension, in the order you want them played.
tf/cfg/mapcycle.txt in Files.// tf/cfg/mapcycle.txt
ctf_2fort
cp_dustbowl
pl_badwater
pl_upward
koth_harvest_finalChanges take effect on the next map change, so a full restart is not required.
The map the server starts on is set with a launch parameter. In the panel, open the Startup tab and set the map (often the same field used for launch options), or add +map <map> to the startup command.
.bsp file to tf/maps/..bsp) to mapcycle.txt.This website uses cookies to ensure security, session management, and basic functionality. For details on all cookies used and how to manage your preferences, please see our Privacy Policy.