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Hytale Update 6 Part 5 — Point Tool, Mage Towers, Off-Hand Torches & Performance

Hytale Pre-Release Update 6 Part 5 introduces the new Point Tool for Creative Mode, new mage towers in world generation, off-hand torch support, server custom images, and significant performance improvements including faster world generation and connection speeds.

This update also includes a major set of modder-facing changes with encounter systems, world events, and new plugin APIs. Below is the full breakdown.

Headline Features

Point Tool

A new Creative Mode tool that allows you to place points that can be named, given tags, and teleported to. Points persist within the world, may be copied into prefabs, and come with their own Point Inspector UI panel.

Trigger Volume Updates

Trigger Volumes now have an 'On Signal Received' event. Add a 'Send Signal' effect to any volume and it will fire the effects of other tagged volumes on demand.

World Generation

  • New mage towers spotted in Sandstone, Shale, and Volcanic biomes

Items & Blocks

  • 'Green Build Lightsource' added to Creative Inventory
  • Torches can now be held in the off-hand while carrying seeds
  • Gravel variants can now be crafted at the Farming Bench

UI & Quality of Life

  • Server Discovery now supports custom server images
  • New 'Host With Quiche Transport (Experimental)' toggle

Performance

  • World generation is considerably faster
  • Portals to Dragonspire Weald appear faster
  • Fewer cores used on Apple Silicon Macs for better framerate
  • Joining hosted worlds and servers is now much faster

Modder-Facing Changes

NPCs, Entities & Encounters

  • NPCs can now run actions against multiple world positions at once (ActionForEach)
  • Added ActionProjectToGround sensor and SensorProjectToGround
  • Added ActionAdjustPosition for offsetting positions
  • Added SignalTaggedVolumes action for NPC and Encounter Manager instruction lists
  • Encounter managers can now control music for all participants
  • Added SpawnInteraction NPC action
  • Added SensorPoints sensor for tagged world points
  • State evaluators can use TimeSinceLastUsed condition for cooldowns

Asset Schemas & Formats

  • Added SpawnTriggerVolume interaction type for items and projectiles
  • Added ExpiresAt field on VolumeEntry for automatic trigger volume despawn

Server & Permissions

  • Server console now supports tab-completion for commands
  • Added /worldgen2 concurrency command for runtime worker thread control
  • Added maxviewradius server console command

For Plugin Developers

  • New Points built-in plugin with PointManager and PointSpatialIndex
  • Protocol packets now automatically pack adjacent boolean fields into bitsets
  • ItemStack.getQuality() now returns configured quality when none is explicitly set
  • PluginManager.getPlugin(Class) for type-safe plugin lookup

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