Hytale Update 6 Part 2 — NPC Templates, Flying Hostiles, World-Gen V2 Graph & Audio Rework
Hytale Pre-Release Update 6 Part 2 delivers major NPC template updates (including a new flying hostile template), the initial rollout of the World-Gen V2 Graph System, a comprehensive audio bus and ducking rework, and extensive bug fixes across movement, combat, creative tools, and networking.
This update lays groundwork for more sophisticated world generation and improves the game's audio infrastructure significantly. Below is the full breakdown.
Combat, NPCs, Items & Equipment
- Removed
Template_Aggressive_Zombies— Zombies now useTemplate_Predator - New death visual effects for several NPCs
- NPCs can now spawn with multiple active entity effects
- New
Template_Flying_Aggressivefor flying hostile NPCs capable of ranged attacks Template_Eye,Template_Spirit,Template_Scarak_Seekerare now deprecated
World & Blocks
- World-Gen V2 Graph System — Initial rollout including WhiteNoise Density, Transparent MaterialProvider, DirectionalJitter Positions, VectorOffset Positions, and Anchor PropDistribution
- Added VectorProviders: Adder, Cross, Multiplier, Normalizer, Random, ScalarMultiplier, SetX/Y/Z, Subtracter, VectorProjector, PlaneProjector
- Added Explosive Block Component
- Added Wilderness Tracking system — identifies areas as "Near Home" or "Wilderness" based on player bed locations
Modding & Creative Tools
- Projectile spawn position rotation control
- Dev settings for soft collisions based on entity hitbox volume
- New Texture Atlas API for compositing multiple images
- Asset Editor item preview now respects Model override
Audio Rework
- Audio Bus and Ducking rework — Better control over overlapping sounds and ducking behavior
- New sounds for walking/landing on sticks, cactus blocks, Deco_Treasure blocks
Bug Fixes
- Fixed sprint toggle not ending when stopping movement
- Fixed rolling failing to negate fall damage
- Fixed Trork Hunter combat state loop without companion wolf
- Fixed chests disappearing when combined while open
- Fixed item duplication through crafted items
- Fixed crash in SpawningContext with negative ground levels
- Fixed fullscreen toggle loop with F11
- Fixed server memory leak after ending a session
- Numerous UI, creative tool, and stability fixes
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