NolimitHost Is Introducing Eight New Games — SCP: Secret Laboratory, 7 Days to Die, Left 4 Dead 2, Space Engineers & More
We've expanded the lineup again — and this time it's a big one. Eight new titles are now available to host at NolimitHost, covering everything from containment breaches and zombie sieges to long-haul trucking convoys and full-scale space engineering.
The full list, live on the game panel today:
- SCP: Secret Laboratory
- 7 Days to Die
- American Truck Simulator
- Euro Truck Simulator 2
- Holdfast: Nations At War
- Left 4 Dead 2
- SCUM
- Space Engineers
Each one is deployable in seconds with full FTP and mod access, and every plan runs on the same hardware and network we use for our heaviest game servers. Here's what each game is, what running a server for it actually demands, and why NolimitHost is the right home for it.
| Game | What you get at NolimitHost |
|---|---|
| SCP: Secret Laboratory | EXILED & NWAPI support, instant setup |
| 7 Days to Die | Random Gen worlds, full mod support |
| Left 4 Dead 2 | SourceMod & MetaMod, FastDL included |
| Space Engineers | Torch & plugins, Steam Workshop support |
| SCUM | High RAM allocations, full admin controls |
| Holdfast: Nations At War | Built for 150+ player battles, custom maps |
| American Truck Simulator | Convoy mode, mod support |
| Euro Truck Simulator 2 | Convoy mode, ProMods ready |
🚨 SCP: Secret Laboratory
SCP: Secret Laboratory is the free asymmetric multiplayer game set in the SCP Foundation universe. One containment breach, dozens of players, several SCPs, and everyone deciding in real time whether to cooperate, flee or betray each other. It's chaotic, hilarious, and one of the most popular multiplayer experiences on Steam.
What the server carries: the entire round logic runs server-side — spawn waves, SCP selection, class reassignment, item spawning, door and generator state, and the escape/victory conditions for multiple factions at once. Add plugins and the per-tick workload climbs quickly, plus you need a low-latency connection because this is a game decided by split-second timing.
Why NolimitHost: we run EXILED and NWAPI plugin support so you can build custom game modes, custom SCP loadouts and moderation tools, with instant setup so your community can be playing within minutes of ordering. Fast cores keep round logic and plugin hooks ticking cleanly even with a full server.
🧟 7 Days to Die
7 Days to Die is the original zombie survival sandbox: loot, build, craft, and then defend everything you own when the blood moon arrives. It's been in development for over a decade and its dedicated server support is mature — which also means it's demanding, because the full voxel world, structural integrity and horde AI all run server-side.
What the server carries: a fully destructible voxel world, structural physics for player builds, zombie AI pathfinding during horde nights, and a save file that grows steadily as your group explores and builds. Random Gen worlds are large and memory-hungry, and modded servers add another layer of CPU and RAM cost on top.
Why NolimitHost: Random Gen world support out of the box, generous RAM so large worlds and mod packs stay loaded instead of swapping, fast NVMe storage for those big save writes, and full mod support so you can run the overhaul packs your community actually wants. Automated backups mean a corrupted world on day 40 isn't a restart from scratch.
🧟♂️ Left 4 Dead 2
Left 4 Dead 2 remains one of the best co-op games ever made — four survivors, an AI Director that rewrites the level around you, and a versus mode that has kept competitive communities alive for well over a decade. Its modding scene (custom campaigns, custom weapons, custom special infected) is arguably the reason it still thrives.
What the server carries: Source's tick-based netcode, the AI Director's spawn and pacing logic, and every plugin you stack on top of it. Custom campaigns mean custom content, and if players can't pull that content quickly they leave. This is where a bad host hurts most: tick rate and FastDL speed are the whole experience.
Why NolimitHost: full SourceMod and MetaMod support with FastDL included, so custom campaigns, mods and assets serve fast to every connecting player. High-tickrate servers on modern high-clock CPUs keep hit registration and the Director's pacing exactly where they should be.
🚀 Space Engineers
Space Engineers is a voxel-based engineering sandbox: build ships, stations and drills grid-by-grid, then find out in spectacular fashion whether your design actually holds together under stress. With a dedicated server your creations persist and your friends can build alongside you — or fly into them.
What the server carries: fully deformable voxel planets and asteroids, massive grids built from thousands of individual blocks, physics simulation and collision handling, plus inventory and conveyor logic for every constructed system. Big grids are the classic Space Engineers server killer: they're expensive to simulate and expensive to save.
Why NolimitHost: Torch and plugin support for proper server management and performance tooling, Steam Workshop mod support so your community can bring the mods and scripts they rely on, and fast modern CPUs plus lots of RAM to keep large grids simulating smoothly instead of stuttering everyone into the void.
💀 SCUM
SCUM is the brutally detailed survival game where even your metabolism is a mechanic — nutrition, vitamins, weight and stamina all matter, alongside loot runs, base building and PvP with a reputation system. It's a deep, slow-burn survival experience that rewards committed communities.
What the server carries: a large open world with persistent loot, AI enemies and wildlife, complex per-player simulation for all those stats, plus base building and vehicle persistence. SCUM is memory-hungry and heavy on per-player bookkeeping, and long-lived servers accumulate a large amount of persistent world data.
Why NolimitHost: high RAM allocations to hold a long-running persistence-heavy world without degrading after days of uptime, and full admin controls so you can tune loot rates, ban cheating players and run private events the way your community wants. Automated backups protect the long-term progress survival games are built around.
⚔️ Holdfast: Nations At War
Holdfast: Nations At War is the Napoleonic-era multiplayer shooter with naval combat, line formations, muskets, cannons and — most importantly — a lot of yelling. Its community runs organised regiment battles that are genuinely spectacular when a server is holding up.
What the server carries: large player counts above all. Holdfast servers are built for 150+ players in one battle, with projectile physics for cannonades, melee combat, and voice/social systems all running at once. Player count is the stress test, and it exposes weak hardware immediately — as do custom maps and regimental event tooling.
Why NolimitHost: hardware sized for 150+ player battles with the CPU headroom to keep them smooth, plus custom map support so regiments can run their own scenarios and event maps. DDoS protection matters here too — a big scheduled battle is exactly the moment someone tries to ruin it.
🚛 American Truck Simulator & Euro Truck Simulator 2
The two SCS trucking simulators are their own genre: build a haulage empire, put down millions of kilometres, and — since the introduction of official Convoy mode — drive it all with friends in a shared session. For groups, communities and virtual trucking companies, a dedicated server turns a single-player game into a social one.
What the server carries: convoy session hosting, synchronisation of every truck's position and physics state across all players, plus the mods and map DLC a community uses. ProMods-driven communities in particular expect a properly configured server that handles large map sets without stuttering for anyone.
Why NolimitHost: Convoy mode hosting with mod support on both titles, and ProMods-ready configuration for ETS2 communities that run expanded maps. Instant deployment means your virtual trucking company can schedule a convoy and have the server up the same afternoon.
✅ What Every NolimitHost Game Server Includes
No matter which of these eight you pick, the foundation is the same:
- 10 Tbit/s+ DDoS protection as standard — game servers are constant targets, and mitigation is never an upsell here.
- Modern, high-clock CPUs — fast cores beat big core counts for every game in this list, because game simulation is serial and latency-sensitive.
- NVMe SSD storage — fast world saves, fast mod loads, fast map downloads.
- Full FTP and mod access — install the plugins, modpacks, campaigns and custom content your community wants. No locked-down bare-bones panel.
- Automated backups with one-click restore, because survival communities live and die by their world files.
- Instant deployment — pick your plan and your server is online in seconds.
- 24/7 support from real game server people — not a script, not a 72-hour ticket queue.
- An ad-free control panel — every button works instantly, with no countdowns or forced videos.
Ready to Deploy?
All eight titles are live right now. Pick your game, spin up a server, and invite your community — whether that's a containment breach, a blood moon horde, a 150-player line battle or a cross-continent convoy.
Explore all NolimitHost game server plans, or jump straight to SCP: Secret Laboratory, 7 Days to Die, Left 4 Dead 2, Space Engineers, SCUM, Holdfast: Nations At War, American Truck Simulator or Euro Truck Simulator 2 hosting.